The riding classes help maintain his overall stats but the Thief / Swordmaster / Assassin classes are good to develop his speed which I think is more important for Maddening. Monk - Mage - Warlock - Valkyrie - Gremory, Reason Lv5, Dark Tomefaire, Dark Magic Range +1, Fiendish Blow, Uncanny Blow, Final Lv 38: Highest Stats Mag 45, Dex 37, Battalion: Timotheos Magi Corps +8MAtk, +10Hit, +10Crit, +2Prt, +5Rsl, +7Cha. Damn I really like that idea now but have already been investing in Riding to make her a Dark Knight for canto + Black Tomefaire. And many of these builds are old threads (check the dates). Even if it didn't turn out too great it would still be useful to know. Mid: Healing, Magic Tank Shes been solid for me and I love her. Units only get one action per turn, so you have to choose. Hunter's Volley with a Killer Bow+ or Silver Bow+ deleted anything on player phases. How exactly is Lightning Axe killing a significant amount more enemies than spells do? Only just beat Ch 13 and yea that's typically how I have him. I don't want to dismiss how impossible it would have been to even make it to the end-game without him. All thanks to the stupidly high damage output of enemies on each mode. I found it useful, but I utilized her as a hit and run unit with PBV more. Annette has a rally ability that further boosts physical ability and survivability; Str and Speed both help you get double hits or avoid getting double hit, then her rally Res makes enemy mages less effective. Alternatively I could just rely on Battalion Vantage/Wrath. Minor Spoiler Alert: Inevitably these builds will have some minor spoilers like revealing story-related unique classes. Hell, I'd rather have the extra spell range to make sure I can attack without counters against units with 1-2 range weapons. I've been switching the speed ring between him and Byleth up until now but I just got my evade ring from Ch13 so I'll take your advice and stick that on him . With a Wo Dao and Rapier, she counter killed nearly everything. This is the best choice for our main character as a sword user. CHAPTER III "I call this a most interesting situation," Lucille remarked, making a little poke with her parasol at an intrusive bee. Early: - Damage This seems in line with what @haarhaarhaar was saying. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Being able to use Rally and also dance on the same turn (I'm using Flayn as my dancer) is extremely powerful. In the end, I focused on trying to ensure he had just enoughStr to ORKO with Brave Sword. While I love learning about and discussing optimal builds, sometimes it can feel pressuring that I have to use the optimal build and, at least for me, can make the game less fun if I feel like I have to build my characters a very specific way. Mid: Damage, Support, Vantage/Magic Tank Not uncommon for Felix but I certainly haven't seen that often for Dimitri. Mid: Healing, Support Late: Damage/Warp. Early: Damage Plow". Is it useable? Early: Damage- During Ch 12 & 13 in particular, her high avo was important for me. Those are very standard builds for your characters, and there's nothing wrong with that. Yuri/Shoujo-Ai is the purest love. 2000's hottest lms - nominated for four Oscars (including BEST PICTURE) and the winner of the BEST SCREENPLAY Golden Globe. She does well as a Gremory. You have no tools and the enemies are incredibly punishing. End: Support, Dorothea is a great dancer with a decent spell list. Unfortunately, he didn't have any utility beyond that or the ability to survive enemy phase, so canto and huge range was a godsend on him. I made her a mage before going for Wyvern rider in my first attempt at the Blue Lions, but it does feel odd growing her magic stats, only to no longer use Reason after making her into a Wyvern Rider/Lord. Create an account to follow your favorite communities and start taking part in conversations. She gets Str, HP, and speed stat boosters. By the end, she was capable of soloing entire sections of a map with Retribution and nearly solo'd the final boss because only one person could be carrying theRafail Gem.Dimitri -https://i.imgur.com/mqa2OT2.jpg. This one unlock turned her into an enemy phase machine during the first few chapters who could take on either physical or magical enemies, laugh off their damage, and either kill or come close to it. I leave it up to the reader to go through any individual build/guide they're interested in. At first I gave her a March ring since her focus was on rallying others it made it easier for her to not fall behind as the team moved forward. Moving while having Danger Radius revealed will allow you to make a much safer decision when moving your units. Magic attacks typically operate outside of this, allowing for consistent accuracy against most enemy types. My adjutants were: Lorenz on Ferdinand, Mercedes on Jeritza, and Manuela on Edelgard. Lance Prowess Lv5, Lancefaire, Death Blow, Darting Blow, Swordbreaker, Final Lv 34: Highest Stats Str 37, Spd 31, Primary Items: Silver Lance+, Brave Lance, Scythe of Sacriel, Lampos Shield, Battalion: Gloucester Knights +6PAtk, +6MAtk, +15Hit, +5Prt, +5Rsl, +7Cha. Oh well, I think I'll just keep at it and see how it goes. Early: - I prefer Valkryie to Gremory due to the improved mobility and attack range (it's comical to see endgame Lysithea have 6 range with Thyrsus, +1 range from S-reason, and +1 range from Valkryie). While I did find a few posts online showing their end game team and builds, they weren't exactly easy to find and there's a lot of rich discussions on various possible builds or ideal builds for characters that's easy to lose oneself in. So I think having examples to look with some explanations can shed a lot of light. Workbook in Physics for Science and Engineering Students Frederick J. Bueche 1975 Would you suggest Swordsmaster Ferdinand for avoidance? Yes. Different story route from yours so I'm not sure how useful this build would've been for CF, but I loved it. Yet the themes are . Late:Support With LanceBreaker and a high Def, Edie shrugged off all Pegasus Knights and Paladins even up to the end game. 56 is that tremendously difficult and long fantasie for piano and orchestra, written for Annette Essipoff, and played here by Julia Riv-King. She and Dedue were front line buddies for so long and she out-leveled everyone, save Mercedes, for most of the game. Only thing is he was breaking bows as crazy. Ferdinand in particular becomes the dodge king. Abyss came out halfway through my run and I completed it towards the end, so no bonus characters or items that were relevant. I also recruited each of the Ashen Wolves with the primary purpose of accessing their Paralogues for their fantastic battalions. I did not at any point use the Sacred stat boost items, the Chalice, or any other DLC benefits not mentioned above. Sniper's probably best for Maddening, but I have the most fun with Wyvern Lord Ashe. Annette -https://i.imgur.com/wo5x2H1.jpg, Class Progression: Monk >Mage > Armor Knight(unlock) > Warlock > Wyvern Rider > Wyvern Lord She is also a translator and an editor for Francophone . This looks like you forgot to edit a copy/paste? Class Progression: Soldier>Brigand>Wyvern Rider>Wyvern Lord can i drink water between suprep doses. In my playthrough using Wyvern Lord Annette, she was very similar to a standard mage in terms of utility. I don't know if she's Mag-blessed but that's the kind of thing that we might be able to find out if we had more example end game builds/stats in this list to compare with . On the last 2 maps, I had her Flying up to A+ and decided to try her out as the only flier on my team and see how it worked. Excuse me for being a newb for the game series, but just a quick question. While Ingrid is basically built to be a Falcon Knight, I've been disapointed in her damage in other runs so I sent her up the axe line and wasn't disappointed. This is pretty much on point. By the end, Byleth was an Assassin or Swordmaster to optimize speed or crit over several points of Defense and Resistance from their Unique Master class. The 10 extra healing is not usually consequential. Not sure if others would consider this worthwhile, but here's an example of the rally+dance combo I mentioned before. Mid: Damage Additionally, the Bolt Axe is not a panacea either. I got him poison strikes as well as Recover. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. He just kind of did what I needed him to do on a particular turn, didn't excel at anything but was able to pick up slack. Catherine: Lv44 Swordmaster. overcome hurdles synonym LIVE End: Damage, Support. i really wanted magic+2 and fiendish blow for the bolt axe+ & lightning axe destruction that ensued. Assassin still lets him utilize his speed, dex and Bow strength to great effect while giving him a melee option with Swordfaire to patch up his less than desirable strength. Gauntlet users are great against Demonic Beasts due to their low crit-resistance. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Clear editor. If you go Wyvern Lord, train him in Brigand to get Death Blow to up his strength. Build & Guide by @DrDimentio, NG, no DLC, offline, end game stats. Dorothea was without question my greatest asset from beginning up to the time skip. Class Progression: Brigand>Grappler>Warmaster>Grappler. Mid: Damage, Physical Tank Early: Damage/Healing Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. Lysithea -https://i.imgur.com/rvPLFhP.jpg, Class Progression: Mage >Mercenary(mastery skill) > Warlock> Gremory She can fly around and rally and it has more power than her spells. The route is Crimson Flower. Ashe: Dancer. Put her through Fighter, Brigand (try to master it), then maybe Wyvern Rider before her final class of Falcon Knight. Late: Damage To the French, the cinema is an art form. Wyvern Lord with bolt axe and lightning axe combat art. I don't know why people say she's a weak mage, she can ORKO most enemies in my run but I haven't reached the end yet. Golden Deer / Verdant Wind Example Builds: Black Eagles / Crimson Flower Example Builds: Black Eagles / Silver Snow Example Builds: My personal reasons for starting this list: As Im playing my first Maddening NG game, I found myself wondering how my progress is going compared to others. Ispec out all of the physical flyers as dodgetanks, giving my highly mobile, extremely fastdodgetanks at all parts of the weapon triangle (Byleth - Sword, Leonie/Ingrid - Lance, Petra - Axe). Attached are screenshots of some my characters in Ch12 (a real build should include full team). Must I be in Black Eagles to take the Church route. Thanks for the insights. When is it safe to start the DLC side story? Others too have sworn by her prowess as a wyvern lord and using Lightning Axe. I also like her as a Dark Knight, TBH. Catherine -https://i.imgur.com/7CwiAev.jpg, Class Progression: Sword Master > Assassin> Mage > Mortal Savant > Sword Master Press question mark to learn the rest of the keyboard shortcuts. It should be noted that Falcon Knights in particular have a challenging class progression given that there's no good advanced tier class between Peg.
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